Min Fu
860-576-3809 [email protected]
http://minnafu.weebly.com
PROFILE
Motivated and original individual focused on unique design and visual development. Capable of working hand in hand with others to drive projects forward, and good at both incorporating feedback given, and giving feedback to others. Strong foundations in painting and traditional mediums lend skills towards any digital medium, and allow for a strong ability to visually represent ideas with strong value, color, and composition.
EXPERIENCE
Telltale Games, San Rafael, CA
Character Concept Artist - April 2018- September 2018
Activision Blizzard, Toys For Bob, San Rafael, CA 2018
Freelance Concept artist
Character concept artist - April 2016- August 2017
Telltale Games, San Rafael, CA
Concept Artist, Texture Artist, February 2014- February 2016
Concept Artist, 2d Artist, May 2013 to January 2014
Anchor Gate Games, Hillsdale, CA
Visual Development Artist, March 2012 to June 2012
Personal Film Project, Beijing, China
Visual Development Artist, Fruitvale Station (2012)
PROJECTS
Acticvision Blizzard- (2016-present)
Telltale Games – (2014-2016)
Fractured Hope-Table top game (2013)
Puppet Quest – Video game (2013)
Fruitvale Station – Movie project (2012)
Depth – (Chinese film) Movie Project (2011)
EDUCATION
Masters of Fine Art of Animation, 2010-2013
-Academy of Art University, San Francisco, CA
Bachelor of Art, Animation, July 2009
-Shenzhen University, Shenzhen, China
860-576-3809 [email protected]
http://minnafu.weebly.com
PROFILE
Motivated and original individual focused on unique design and visual development. Capable of working hand in hand with others to drive projects forward, and good at both incorporating feedback given, and giving feedback to others. Strong foundations in painting and traditional mediums lend skills towards any digital medium, and allow for a strong ability to visually represent ideas with strong value, color, and composition.
EXPERIENCE
Telltale Games, San Rafael, CA
Character Concept Artist - April 2018- September 2018
- Developed character designs, turn around, call out for outsources
Activision Blizzard, Toys For Bob, San Rafael, CA 2018
Freelance Concept artist
- Visual development for new IP
Character concept artist - April 2016- August 2017
- Developed character designs, turn around ,Weapon design for skylander,
- Visual development for new IP
Telltale Games, San Rafael, CA
Concept Artist, Texture Artist, February 2014- February 2016
- Developed character designs, turn around and 2d assets for in game use
- Providing outsource feedback
- Texture painting in Photoshop and 3D coat
- Worked on multiple projects in multiple styles
Concept Artist, 2d Artist, May 2013 to January 2014
Anchor Gate Games, Hillsdale, CA
- Developed character and creature concepts for “Fractured Hope” tabletop RPG.
- Brought designs from rough concept to finish render/illustration for presentation in “Fractured Hope” Player Handbook and Monster Manual.
Visual Development Artist, March 2012 to June 2012
Personal Film Project, Beijing, China
- Responsible for setting the feeling and tone of movie style
- Created many environment designs and finished set designs for the project
Visual Development Artist, Fruitvale Station (2012)
- Frame by frame paint overs of animation
PROJECTS
Acticvision Blizzard- (2016-present)
- Skylander Imagnator
Telltale Games – (2014-2016)
- Batman
- Game of Thrones
- The Walking Dead-Michonne
- The Wolf Among Us
- The Walking Dead
- Tales from the Borderlands
Fractured Hope-Table top game (2013)
Puppet Quest – Video game (2013)
Fruitvale Station – Movie project (2012)
Depth – (Chinese film) Movie Project (2011)
EDUCATION
Masters of Fine Art of Animation, 2010-2013
-Academy of Art University, San Francisco, CA
Bachelor of Art, Animation, July 2009
-Shenzhen University, Shenzhen, China